1.03 Update - New victory animation


Hello there, here is another small update for Mirror War.

While the previous sequence when a leader is defeated is functional, I found it to be a little bit of underwhelming, given the usual duration and difficulty to achieve victory.

So, here is the new sequence triggered when the battle is over. I hope you like it.


Since the launch of Mirror War I have been focusing on my next project, hopefully it will be coming out at the end of this summer as a prototype. As I said in previous Devlogs, while Mirror War is technically finished, there are a few things that I would like to correct eventually one bit at a time during small breaks, so you can expect more sporadic updates like this one.

See you next time.

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