1.02 Update - Optimization
Mirror War » Devlog
Hello there, here it is another update for Mirror War.
Just as I wrote in the previous Devlog, I spent these last days fixing and improving stuff related to the behaviors of Units and Leaders.
There was a lot of changes here and there, but all of them would revolve around the following key points:
- Reduced radius of attack of Leaders.
- Ranged Units will not block the path of their allies.
- Increase of starting Gold Income and increased time between waves to 15 seconds.
- Major optimization in performance of both ingame Physics and Scripts.
Mirror War
Send troops to battle. Defeat the opposing leader.
More posts
- 1.03 Update - New victory animationJul 19, 2023
- 1.01 Update: Bigger resolutions and brighter nightsJun 20, 2023
- Launch NotesJun 18, 2023
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