1.2 Update notes + announcement
Node Conquest » Devlog
Hello there, It has been almost a year since the launch of Node Conquest, and there was a few things that I wanted to improve in the graphics side. So, this update includes the following:
- Water tiles. If I did not implemented it earlier, it was symply because ,at that time, I did not knew about Rule Tiles in Unity, so it was removed from the planned features at release due to my self impossed time constraints at the time.
- Minor sprite replacements and variety. Like node sprites, road segments depending on biome and water and tree sprites.
Soon I will publish another game on this site, what it started as a "I want to try out some pixel art for characters" ended up as a little game that I think it may be worth it to publish it as a prototype. I hope you enjoy it.
Here is a little teaser:
Node Conquest
Produce units. Conquer enemy nodes. Repeat.
Status | Released |
Author | Apagon |
Genre | Strategy |
Tags | 2D, Casual, Medieval, Pixel Art, Real-Time, Real time strategy, Top-Down, Unity |
Languages | English, Spanish; Castilian, Spanish; Latin America |
More posts
- 1.3 Update notesDec 30, 2023
- 1.1 Update notesJun 10, 2022
- Launch notesJun 06, 2022
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